Searched refs:tex (Results 1 – 5 of 5) sorted by relevance
/cts/tests/tests/graphics/assets/ |
D | passthrough_fsh.glsl | 4 layout (binding = 0) uniform sampler2D tex; 8 uFragColor = texture(tex, texcoord);
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | CompressedTextureLoader.java | 165 Texture tex = new Texture(0, 0, 0, null, "Cts!"); in loadTextureATC() local 166 return tex; in loadTextureATC() 194 Texture tex = new Texture(compressed.getWidth(), compressed.getHeight(), in createFromUncompressedETC1() local 197 return tex; in createFromUncompressedETC1() 243 Texture tex = new Texture(header.mWidth, header.mHeight, in loadTexturePVRTC() local 251 return tex; in loadTexturePVRTC() 422 Texture tex = new Texture(header.mWidth, header.mHeight, internalFormat, in loadTextureDXT() local 424 return tex; in loadTextureDXT()
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
D | RenderTarget.java | 122 int[] tex = new int[1]; in createSink() local 123 glGenTextures(1, tex, 0); in createSink() 124 SurfaceTexture texture = new SurfaceTexture(tex[0]); in createSink() 126 sinkFuture.setResult(new RenderTarget(texture, tex[0])); in createSink()
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/cts/tests/tests/security/src/android/security/cts/ |
D | RenderTarget.java | 125 int[] tex = new int[1]; in createSink() local 126 glGenTextures(1, tex, 0); in createSink() 127 SurfaceTexture texture = new SurfaceTexture(tex[0]); in createSink() 129 sinkFuture.setResult(new RenderTarget(texture, tex[0])); in createSink()
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/cts/tests/vr/jni/ |
D | VrExtensionsJni.cpp | 511 GLuint tex; in testFramebufferBlending() local 512 glGenTextures(1, &tex); in testFramebufferBlending() 513 glBindTexture(GL_TEXTURE_2D, tex); in testFramebufferBlending() 580 glBindTexture(GL_TEXTURE_2D, tex); in testFramebufferBlending()
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