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Searched refs:tex (Results 1 – 5 of 5) sorted by relevance

/cts/tests/tests/graphics/assets/
Dpassthrough_fsh.glsl4 layout (binding = 0) uniform sampler2D tex;
8 uFragColor = texture(tex, texcoord);
/cts/tests/tests/opengl/src/android/opengl/cts/
DCompressedTextureLoader.java165 Texture tex = new Texture(0, 0, 0, null, "Cts!"); in loadTextureATC() local
166 return tex; in loadTextureATC()
194 Texture tex = new Texture(compressed.getWidth(), compressed.getHeight(), in createFromUncompressedETC1() local
197 return tex; in createFromUncompressedETC1()
243 Texture tex = new Texture(header.mWidth, header.mHeight, in loadTexturePVRTC() local
251 return tex; in loadTexturePVRTC()
422 Texture tex = new Texture(header.mWidth, header.mHeight, internalFormat, in loadTextureDXT() local
424 return tex; in loadTextureDXT()
/cts/tests/tests/graphics/src/android/graphics/cts/
DRenderTarget.java122 int[] tex = new int[1]; in createSink() local
123 glGenTextures(1, tex, 0); in createSink()
124 SurfaceTexture texture = new SurfaceTexture(tex[0]); in createSink()
126 sinkFuture.setResult(new RenderTarget(texture, tex[0])); in createSink()
/cts/tests/tests/security/src/android/security/cts/
DRenderTarget.java125 int[] tex = new int[1]; in createSink() local
126 glGenTextures(1, tex, 0); in createSink()
127 SurfaceTexture texture = new SurfaceTexture(tex[0]); in createSink()
129 sinkFuture.setResult(new RenderTarget(texture, tex[0])); in createSink()
/cts/tests/vr/jni/
DVrExtensionsJni.cpp511 GLuint tex; in testFramebufferBlending() local
512 glGenTextures(1, &tex); in testFramebufferBlending()
513 glBindTexture(GL_TEXTURE_2D, tex); in testFramebufferBlending()
580 glBindTexture(GL_TEXTURE_2D, tex); in testFramebufferBlending()