Searched refs:lightModelAmbient (Results 1 – 1 of 1) sorted by relevance
51 private float[] lightModelAmbient = { 0.2f, 0.2f, 0.2f, 1.0f }; field in OBJView164 gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, lightModelAmbient, 0); in init()