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Searched refs:mAniIndex (Results 1 – 3 of 3) sorted by relevance

/development/samples/JetBoy/src/com/example/android/jetboy/
DExplosion.java22 public int mAniIndex = 0; field in Explosion
DAsteroid.java22 public int mAniIndex = 0; field in Asteroid
DJetBoyView.java596 mAsteroids[(asteroid.mAniIndex + animOffset) % mAsteroids.length], in doAsteroidAnimation()
603 canvas.drawBitmap(mExplosions[(ex.mAniIndex + animOffset) % mExplosions.length], in doAsteroidAnimation()
835 ex.mAniIndex = 0; in updateAsteroids()
864 asteroid.mAniIndex = (asteroid.mAniIndex + ANIMATION_FRAMES_PER_BEAT) in updateAsteroids()
885 ex.mAniIndex += ANIMATION_FRAMES_PER_BEAT; in updateExplosions()
888 if (ex.mAniIndex > 3) { in updateExplosions()