Searched refs:DisplayPosition (Results 1 – 9 of 9) sorted by relevance
100 FileBuffer.DisplayPosition.Row = 2; in FileBufferInit()101 FileBuffer.DisplayPosition.Column = 1; in FileBufferInit()542 FileBuffer.DisplayPosition.Column - 1, in FileBufferRestorePosition()543 FileBuffer.DisplayPosition.Row - 1 in FileBufferRestorePosition()593 …EditorClearLine (FileBuffer.DisplayPosition.Row, MainEditor.ScreenSize.Column, MainEditor.ScreenSi… in FileBufferRefresh()596 FileBuffer.DisplayPosition.Row in FileBufferRefresh()1140 FileBuffer.DisplayPosition.Row = 2; in FileBufferRead()1141 FileBuffer.DisplayPosition.Column = 1; in FileBufferRead()2688 if (NewFilePosRow < (FileBuffer.DisplayPosition.Row - 1)) { in FileBufferMovePosition()2689 FileBuffer.DisplayPosition.Row = NewFilePosRow + 1; in FileBufferMovePosition()[all …]
76 EFI_EDITOR_POSITION DisplayPosition; // cursor position in screen member
1741 MainEditor.FileBuffer->DisplayPosition.Row; in MainEditorHandleMouseInput()1766 MainEditor.FileBuffer->MousePosition.Row = MainEditor.FileBuffer->DisplayPosition.Row; in MainEditorHandleMouseInput()1768 MainEditor.FileBuffer->MousePosition.Column = MainEditor.FileBuffer->DisplayPosition.Column; in MainEditorHandleMouseInput()
105 HBufferImage.DisplayPosition.Row = 2; in HBufferImageInit()106 HBufferImage.DisplayPosition.Column = 10; in HBufferImageInit()728 HBufferImage.DisplayPosition.Column - 1, in HBufferImageRestorePosition()729 HBufferImage.DisplayPosition.Row - 1 in HBufferImageRestorePosition()790 HBufferImage.DisplayPosition.Row, in HBufferImageRefresh()1454 if (NewFilePosRow < (HBufferImage.DisplayPosition.Row - 2 + 1)) { in HBufferImageMovePosition()1455 HBufferImage.DisplayPosition.Row = NewFilePosRow + 2 - 1; in HBufferImageMovePosition()1466 HBufferImage.DisplayPosition.Row -= Abs; in HBufferImageMovePosition()1468 HBufferImage.DisplayPosition.Row += RowGap; in HBufferImageMovePosition()1474 …HBufferImage.LowVisibleRow = HBufferImage.BufferPosition.Row - (HBufferImage.DisplayPosition.Row -… in HBufferImageMovePosition()[all …]
227 HBufferImage.DisplayPosition.Row = 2; in HMemImageRead()228 HBufferImage.DisplayPosition.Column = 10; in HMemImageRead()
98 HEFI_EDITOR_POSITION DisplayPosition; // cursor position in screen member
201 HBufferImage.DisplayPosition.Row = 2; in HFileImageRead()202 HBufferImage.DisplayPosition.Column = 10; in HFileImageRead()
264 HBufferImage.DisplayPosition.Row = 2; in HDiskImageRead()265 HBufferImage.DisplayPosition.Column = 10; in HDiskImageRead()
1860 || HBufferImageBackupVar.DisplayPosition.Row != HMainEditor.BufferImage->DisplayPosition.Row in HMainEditorRefresh()1861 …|| HBufferImageBackupVar.DisplayPosition.Column != HMainEditor.BufferImage->DisplayPosition.Column in HMainEditorRefresh()1970 HMainEditor.BufferImage->DisplayPosition.Row; in HMainEditorHandleMouseInput()2020 HMainEditor.BufferImage->MousePosition.Row = HMainEditor.BufferImage->DisplayPosition.Row; in HMainEditorHandleMouseInput()2022 HMainEditor.BufferImage->MousePosition.Column = HMainEditor.BufferImage->DisplayPosition.Column; in HMainEditorHandleMouseInput()