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Searched refs:GL_MAX_VARYING_VECTORS (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp326 case GL_MAX_VARYING_VECTORS: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h217 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h217 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
Dgl31.h217 #define GL_MAX_VARYING_VECTORS 0x8DFC macro