Searched refs:TCG2_PHYSICAL_PRESENCE_NO_ACTION (Results 1 – 5 of 5) sorted by relevance
93 #define TCG2_PHYSICAL_PRESENCE_NO_ACTION 0 macro
617 case TCG2_PHYSICAL_PRESENCE_NO_ACTION: in Tcg2HaveValidTpmRequest()729 if (TcgPpData->PPRequest == TCG2_PHYSICAL_PRESENCE_NO_ACTION) { in Tcg2ExecutePendingTpmRequest()746 TcgPpData->PPRequest = TCG2_PHYSICAL_PRESENCE_NO_ACTION; in Tcg2ExecutePendingTpmRequest()808 TcgPpData->PPRequest = TCG2_PHYSICAL_PRESENCE_NO_ACTION; in Tcg2ExecutePendingTpmRequest()862 if (TcgPpData->PPRequest != TCG2_PHYSICAL_PRESENCE_NO_ACTION) { in Tcg2ExecutePendingTpmRequest()1044 if (TcgPpData.PPRequest == TCG2_PHYSICAL_PRESENCE_NO_ACTION) { in Tcg2PhysicalPresenceLibNeedUserConfirm()
112 …option text = STRING_TOKEN(STR_TCG2_NO_ACTION), value = TCG2_PHYSICAL_PRESENCE_NO_ACTION, flags = …
514 PpRequest = TCG2_PHYSICAL_PRESENCE_NO_ACTION; in DriverCallback()542 PpRequest = TCG2_PHYSICAL_PRESENCE_NO_ACTION; in DriverCallback()
1295 …rnCode = Tcg2PhysicalPresenceLibSubmitRequestToPreOSFunction (TCG2_PHYSICAL_PRESENCE_NO_ACTION, 0); in Tcg2SetActivePCRBanks()