Searched refs:g_battery (Results 1 – 2 of 2) sorted by relevance
45 static struct light_state_t g_battery; variable263 if (is_lit(&g_battery)) { in handle_speaker_battery_locked()264 set_speaker_light_locked(dev, &g_battery); in handle_speaker_battery_locked()276 g_battery = *state; in set_light_battery()
45 static struct light_state_t g_battery; variable262 if (is_lit(&g_battery)) { in handle_speaker_battery_locked()263 set_speaker_light_locked(dev, &g_battery); in handle_speaker_battery_locked()275 g_battery = *state; in set_light_battery()