Searched refs:r25 (Results 1 – 7 of 7) sorted by relevance
37 #define SCRATCH_REG2 r25
759 st8.spill [in0]=r25,8;;1111 ld8.fill r25=[in0],-8;;
54 mov r25 = b574 st8.nta [r10] = r25, 8
35 ld8.nt1 r25 = [r10], -8 // b540 mov b5 = r25
55 mov r25 = b575 st8.nta [r10] = r25, 8
36 ld8.nt1 r25 = [r10], -8 // b541 mov b5 = r25
215 UINT64 r25; member