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Searched refs:ALPHA_ALWAYS (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp566 case GL_ALWAYS: return sw::ALPHA_ALWAYS; in ConvertAlphaComparison()
576 return sw::ALPHA_ALWAYS; in ConvertAlphaComparison()
DDevice.cpp52 setAlphaCompare(ALPHA_ALWAYS); in Device()
/external/swiftshader/src/Renderer/
DContext.cpp255 alphaCompareMode = ALPHA_ALWAYS; in init()
524 if(alphaCompareMode == ALPHA_ALWAYS) return false; in alphaTestActive()
DContext.hpp162 ALPHA_ALWAYS, enumerator
DPixelProcessor.hpp127 return (alphaCompareMode != ALPHA_ALWAYS) || (transparencyAntialiasing != TRANSPARENCY_NONE); in alphaTestActive()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp56 setAlphaCompare(ALPHA_ALWAYS); in Device()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2561 renderer->setAlphaCompare(sw::ALPHA_ALWAYS); in SetRenderState()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp531 case ALPHA_ALWAYS: in alphaTest()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3281 renderer->setAlphaCompare(sw::ALPHA_ALWAYS); in SetRenderState()