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Searched refs:AlignToUnpack (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp8180 int AlignToUnpack = Offset % (NumElements / Scale); in lowerVectorShuffleAsSpecificZeroOrAnyExtend() local
8181 if (AlignToUnpack) { in lowerVectorShuffleAsSpecificZeroOrAnyExtend()
8183 for (int i = AlignToUnpack; i < NumElements; ++i) in lowerVectorShuffleAsSpecificZeroOrAnyExtend()
8184 ShMask[i - AlignToUnpack] = i; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()
8186 Offset -= AlignToUnpack; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp10529 int AlignToUnpack = Offset % (NumElements / Scale); in lowerVectorShuffleAsSpecificZeroOrAnyExtend() local
10530 if (AlignToUnpack) { in lowerVectorShuffleAsSpecificZeroOrAnyExtend()
10532 for (int i = AlignToUnpack; i < NumElements; ++i) in lowerVectorShuffleAsSpecificZeroOrAnyExtend()
10533 ShMask[i - AlignToUnpack] = i; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()
10535 Offset -= AlignToUnpack; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()