Searched refs:AnimationPlayerActivity (Results 1 – 4 of 4) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | AnimationPlayerActivity.java | 37 public class AnimationPlayerActivity extends Activity { class 53 AnimationPlayerActivity.this.finish(); in handleMessage() 56 …UIConstants.mOverridePendingTransition.invoke(AnimationPlayerActivity.this, R.anim.activity_fade_i… in handleMessage()
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D | GameOverActivity.java | 36 private int mEnding = AnimationPlayerActivity.KABOCHA_ENDING; 159 if (ending == AnimationPlayerActivity.KABOCHA_ENDING) { in onCreate() 161 } else if (ending == AnimationPlayerActivity.ROKUDOU_ENDING) { in onCreate()
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D | AndouKun.java | 447 i = new Intent(this, AnimationPlayerActivity.class); in onMenuItemSelected() 448 i.putExtra("animation", AnimationPlayerActivity.ROKUDOU_ENDING); in onMenuItemSelected() 653 i = new Intent(this, AnimationPlayerActivity.class); in onGameFlowEvent()
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D | GameObjectFactory.java | 2984 …patrol.setGameEvent(GameFlowEvent.EVENT_SHOW_ANIMATION, AnimationPlayerActivity.KYLE_DEATH, false); 3574 …patrol.setGameEvent(GameFlowEvent.EVENT_SHOW_ANIMATION, AnimationPlayerActivity.ROKUDOU_ENDING, tr… 3750 …patrol.setGameEvent(GameFlowEvent.EVENT_SHOW_ANIMATION, AnimationPlayerActivity.KABOCHA_ENDING, tr… 5429 … theSource.setGameEvent(GameFlowEvent.EVENT_SHOW_ANIMATION, AnimationPlayerActivity.WANDA_ENDING);
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