Searched refs:BROBOT_BULLET (Results 1 – 1 of 1) sorted by relevance
130 BROBOT_BULLET(67), enumConstant546 case BROBOT_BULLET:4262 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.BROBOT_BULLET);4284 setStaticData(GameObjectType.BROBOT_BULLET, staticData);4310 addStaticData(GameObjectType.BROBOT_BULLET, object, sprite);