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Searched refs:CF2_Int (Results 1 – 14 of 14) sorted by relevance

/external/freetype/src/psaux/
Dpsft.h109 FT_LOCAL( CF2_Int )
112 FT_LOCAL( CF2_Int )
114 CF2_Int subrNum,
118 CF2_Int code,
123 FT_LOCAL( CF2_Int )
125 CF2_Int subrNum,
Dpsstack.h53 CF2_Int i;
84 CF2_Int val );
89 FT_LOCAL( CF2_Int )
108 CF2_Int count,
109 CF2_Int idx );
Dpsglue.h61 typedef CF2_Int CF2_RenderingFlags;
109 CF2_Int op;
131 CF2_Int windingMomentum; /* for winding order detection */
Dpsstack.c108 CF2_Int val ) in cf2_stack_pushInt()
139 FT_LOCAL_DEF( CF2_Int )
243 CF2_Int count, in cf2_stack_roll()
244 CF2_Int shift ) in cf2_stack_roll()
249 CF2_Int start_idx, idx, i; in cf2_stack_roll()
Dpsintrp.c141 CF2_UInt mask = ( 1 << ( -(CF2_Int)bitCount & 7 ) ) - 1; in cf2_hintmask_read()
177 CF2_UInt mask = ( 1 << ( -(CF2_Int)bitCount & 7 ) ) - 1; in cf2_hintmask_setAll()
345 CF2_Int top, i, j; in cf2_doFlex()
519 CF2_Int charstringIndex = -1; /* initialize to empty */ in cf2_interpT2CharString()
973 CF2_Int subrNum; in cf2_interpT2CharString()
1298 CF2_Int bchar_index, achar_index; in cf2_interpT2CharString()
1307 CF2_Int achar = cf2_stack_popInt( opStack ); in cf2_interpT2CharString()
1308 CF2_Int bchar = cf2_stack_popInt( opStack ); in cf2_interpT2CharString()
1637 CF2_Int subr_no; in cf2_interpT2CharString()
1638 CF2_Int arg_cnt; in cf2_interpT2CharString()
[all …]
Dpsft.c66 CF2_Int unitsPerEm ) in cf2_checkTransform()
426 font->unitsPerEm = (CF2_Int)cf2_getUnitsPerEm( decoder ); in cf2_decoder_parse_charstrings()
620 FT_LOCAL_DEF( CF2_Int )
631 FT_LOCAL_DEF( CF2_Int )
633 CF2_Int subrNum, in cf2_initGlobalRegionBuffer()
661 CF2_Int code, in cf2_getSeacComponent()
664 CF2_Int gid; in cf2_getSeacComponent()
797 FT_LOCAL_DEF( CF2_Int )
799 CF2_Int subrNum, in cf2_initLocalRegionBuffer()
Dpsread.c63 static CF2_Int
79 FT_LOCAL_DEF( CF2_Int )
Dpstypes.h65 #define CF2_Int FT_Fast macro
Dpsread.h56 FT_LOCAL( CF2_Int )
Dpsfont.h87 CF2_Int unitsPerEm;
Dpshints.h237 CF2_Int prevElemOp;
Dpsfont.c390 CF2_Int unitsPerEm = font->unitsPerEm; in cf2_font_setup()
Dpsblues.c90 CF2_Int unitsPerEm = font->unitsPerEm; in cf2_blues_init()
Dpshints.c68 static CF2_Int