Searched refs:CLD_FLG_ALLDIE (Results 1 – 4 of 4) sorted by relevance
145 #define CLD_FLG_ALLDIE 0x0000000004000000ULL /* will force all children to die on any error if set… macro
112 args->flags &= ~CLD_FLG_ALLDIE; in fill_cld_args()1142 if (!(args->flags & CLD_FLG_ALLDIE) && (args->flags & CLD_FLG_ERR_MARK)) { in check_conclusions()1147 if ((glb_flags & GLB_FLG_KILL) && !(args->flags & CLD_FLG_ALLDIE)) { in check_conclusions()
185 if (args->flags & CLD_FLG_ALLDIE) { in update_test_state()629 if ((args->flags & CLD_FLG_ALLDIE) || (glb_flags & GLB_FLG_KILL)) { in ChildMain()
574 cleanArgs.flags |= CLD_FLG_ALLDIE; in main()