/external/swiftshader/src/D3D9/ |
D | Direct3D9Ex.cpp | 120 …long Direct3D9Ex::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFor… in CheckDeviceType() function in D3D9::Direct3D9Ex 130 return d3d9ex->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType() 134 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType() 138 return Direct3D9::CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
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D | Direct3D9.hpp | 46 …long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat…
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D | Direct3D9Ex.hpp | 46 …long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat…
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D | Direct3D9.cpp | 803 …long Direct3D9::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayForma… in CheckDeviceType() function in D3D9::Direct3D9 813 return d3d9->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType() 817 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
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/external/mesa3d/include/d3dadapter/ |
D | d3dadapter9.h | 41 …HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat,… 62 #define ID3DAdapter9_CheckDeviceType(p,a,b,c,d) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d) 76 …HRESULT WINAPI CheckDeviceType(D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFo…
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/external/swiftshader/src/D3D8/ |
D | Direct3D8.hpp | 44 …long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat…
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D | Direct3D8.cpp | 534 …long Direct3D8::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayForma… in CheckDeviceType() function in D3D8::Direct3D8 544 return d3d8->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed); in CheckDeviceType() 548 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed); in CheckDeviceType()
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 179 …STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter,D3DDEVTYPE CheckType,D3DFORMAT DisplayFormat,D3DFORM… in DECLARE_INTERFACE_() local 200 #define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 217 #define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 91 …virtual HRESULT WINAPI CheckDeviceType(UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, … 452 …HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT Ad… 477 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 499 …HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT … 530 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
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