/external/swiftshader/src/Pipeline/ |
D | ShaderCore.cpp | 1792 Int4 pos = CmpLE(Float4(0.0f), src0); in cmp0() 1843 dst.x = As<Float4>(CmpLE(src0.x, src1.x)); in cmp() 1844 dst.y = As<Float4>(CmpLE(src0.y, src1.y)); in cmp() 1845 dst.z = As<Float4>(CmpLE(src0.z, src1.z)); in cmp() 1846 dst.w = As<Float4>(CmpLE(src0.w, src1.w)); in cmp() 1888 dst.x = As<Float4>(CmpLE(As<Int4>(src0.x), As<Int4>(src1.x))); in icmp() 1889 dst.y = As<Float4>(CmpLE(As<Int4>(src0.y), As<Int4>(src1.y))); in icmp() 1890 dst.z = As<Float4>(CmpLE(As<Int4>(src0.z), As<Int4>(src1.z))); in icmp() 1891 dst.w = As<Float4>(CmpLE(As<Int4>(src0.w), As<Int4>(src1.w))); in icmp() 1933 dst.x = As<Float4>(CmpLE(As<UInt4>(src0.x), As<UInt4>(src1.x))); in ucmp() [all …]
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D | VertexRoutine.cpp | 127 Int4 finiteX = CmpLE(Abs(o[pos].x), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags() 128 Int4 finiteY = CmpLE(Abs(o[pos].y), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags() 129 Int4 finiteZ = CmpLE(Abs(o[pos].z), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
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D | VertexProgram.cpp | 997 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC() 1285 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in IFC()
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D | PixelProgram.cpp | 1345 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC() 1633 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in IFC()
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D | SamplerCore.cpp | 448 offset &= Short4(CmpLE(Float4(lod), Float4(0.0f))); in offsetSample() 2037 case COMPARE_LESSEQUAL: boolean = CmpLE(ref, c.x); break; in sampleTexel() 2147 filter = CmpLE(Float4(lod), Float4(0.0f)); in computeFilterOffset()
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D | PixelRoutine.cpp | 476 zTest = CmpLE(zValue, Z); in depthTest() 482 zTest = CmpLE(zValue, Z); in depthTest()
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 1792 Int4 pos = CmpLE(Float4(0.0f), src0); in cmp0() 1843 dst.x = As<Float4>(CmpLE(src0.x, src1.x)); in cmp() 1844 dst.y = As<Float4>(CmpLE(src0.y, src1.y)); in cmp() 1845 dst.z = As<Float4>(CmpLE(src0.z, src1.z)); in cmp() 1846 dst.w = As<Float4>(CmpLE(src0.w, src1.w)); in cmp() 1888 dst.x = As<Float4>(CmpLE(As<Int4>(src0.x), As<Int4>(src1.x))); in icmp() 1889 dst.y = As<Float4>(CmpLE(As<Int4>(src0.y), As<Int4>(src1.y))); in icmp() 1890 dst.z = As<Float4>(CmpLE(As<Int4>(src0.z), As<Int4>(src1.z))); in icmp() 1891 dst.w = As<Float4>(CmpLE(As<Int4>(src0.w), As<Int4>(src1.w))); in icmp() 1933 dst.x = As<Float4>(CmpLE(As<UInt4>(src0.x), As<UInt4>(src1.x))); in ucmp() [all …]
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D | VertexRoutine.cpp | 127 Int4 finiteX = CmpLE(Abs(o[pos].x), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags() 128 Int4 finiteY = CmpLE(Abs(o[pos].y), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags() 129 Int4 finiteZ = CmpLE(Abs(o[pos].z), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
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D | VertexProgram.cpp | 1075 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC() 1369 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in IFC()
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D | PixelProgram.cpp | 1370 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC() 1664 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in IFC()
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D | SamplerCore.cpp | 539 offset &= Short4(CmpLE(Float4(lod), Float4(0.0f))); in offsetSample() 2179 case COMPARE_LESSEQUAL: boolean = CmpLE(ref, c.x); break; in sampleTexel() 2289 filter = CmpLE(Float4(lod), Float4(0.0f)); in computeFilterOffset()
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D | PixelRoutine.cpp | 476 zTest = CmpLE(zValue, Z); in depthTest() 482 zTest = CmpLE(zValue, Z); in depthTest()
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/external/swiftshader/src/Device/ |
D | QuadRasterizer.cpp | 202 zTest = CmpLE(zValue, z); in rasterize()
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/external/swiftshader/src/Renderer/ |
D | QuadRasterizer.cpp | 202 zTest = CmpLE(zValue, z); in rasterize()
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/external/llvm/lib/Target/NVPTX/ |
D | NVPTXInstrInfo.td | 71 def CmpLE : PatLeaf<(i32 3)>; 1572 defm : ISET_FORMAT_SIGNED<setle, CmpLE>; 1578 defm : ISET_FORMAT_UNSIGNED<setule, CmpLE>; 1656 defm FSetOLE : FSET_FORMAT<setole, CmpLE, CmpLE_FTZ>; 1670 defm FSetLE : FSET_FORMAT<setle, CmpLE, CmpLE_FTZ>;
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/external/swiftshader/src/Reactor/ |
D | Reactor.hpp | 1838 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y); 1919 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y); 2129 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y);
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D | SubzeroReactor.cpp | 5895 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y) in CmpLE() function 6339 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y) in CmpLE() function 7032 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y) in CmpLE() function
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D | LLVMReactor.cpp | 5626 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y) in CmpLE() function 6004 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y) in CmpLE() function 6755 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y) in CmpLE() function
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/NVPTX/ |
D | NVPTXInstrInfo.td | 75 def CmpLE : PatLeaf<(i32 3)>; 1720 defm : ISET_FORMAT_SIGNED<setle, CmpLE>; 1726 defm : ISET_FORMAT_UNSIGNED<setule, CmpLE>; 1844 defm FSetOLE : FSET_FORMAT<setole, CmpLE, CmpLE_FTZ>; 1858 defm FSetLE : FSET_FORMAT<setle, CmpLE, CmpLE_FTZ>;
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