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Searched refs:CmpLE (Results 1 – 19 of 19) sorted by relevance

/external/swiftshader/src/Pipeline/
DShaderCore.cpp1792 Int4 pos = CmpLE(Float4(0.0f), src0); in cmp0()
1843 dst.x = As<Float4>(CmpLE(src0.x, src1.x)); in cmp()
1844 dst.y = As<Float4>(CmpLE(src0.y, src1.y)); in cmp()
1845 dst.z = As<Float4>(CmpLE(src0.z, src1.z)); in cmp()
1846 dst.w = As<Float4>(CmpLE(src0.w, src1.w)); in cmp()
1888 dst.x = As<Float4>(CmpLE(As<Int4>(src0.x), As<Int4>(src1.x))); in icmp()
1889 dst.y = As<Float4>(CmpLE(As<Int4>(src0.y), As<Int4>(src1.y))); in icmp()
1890 dst.z = As<Float4>(CmpLE(As<Int4>(src0.z), As<Int4>(src1.z))); in icmp()
1891 dst.w = As<Float4>(CmpLE(As<Int4>(src0.w), As<Int4>(src1.w))); in icmp()
1933 dst.x = As<Float4>(CmpLE(As<UInt4>(src0.x), As<UInt4>(src1.x))); in ucmp()
[all …]
DVertexRoutine.cpp127 Int4 finiteX = CmpLE(Abs(o[pos].x), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
128 Int4 finiteY = CmpLE(Abs(o[pos].y), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
129 Int4 finiteZ = CmpLE(Abs(o[pos].z), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
DVertexProgram.cpp997 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC()
1285 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in IFC()
DPixelProgram.cpp1345 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC()
1633 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in IFC()
DSamplerCore.cpp448 offset &= Short4(CmpLE(Float4(lod), Float4(0.0f))); in offsetSample()
2037 case COMPARE_LESSEQUAL: boolean = CmpLE(ref, c.x); break; in sampleTexel()
2147 filter = CmpLE(Float4(lod), Float4(0.0f)); in computeFilterOffset()
DPixelRoutine.cpp476 zTest = CmpLE(zValue, Z); in depthTest()
482 zTest = CmpLE(zValue, Z); in depthTest()
/external/swiftshader/src/Shader/
DShaderCore.cpp1792 Int4 pos = CmpLE(Float4(0.0f), src0); in cmp0()
1843 dst.x = As<Float4>(CmpLE(src0.x, src1.x)); in cmp()
1844 dst.y = As<Float4>(CmpLE(src0.y, src1.y)); in cmp()
1845 dst.z = As<Float4>(CmpLE(src0.z, src1.z)); in cmp()
1846 dst.w = As<Float4>(CmpLE(src0.w, src1.w)); in cmp()
1888 dst.x = As<Float4>(CmpLE(As<Int4>(src0.x), As<Int4>(src1.x))); in icmp()
1889 dst.y = As<Float4>(CmpLE(As<Int4>(src0.y), As<Int4>(src1.y))); in icmp()
1890 dst.z = As<Float4>(CmpLE(As<Int4>(src0.z), As<Int4>(src1.z))); in icmp()
1891 dst.w = As<Float4>(CmpLE(As<Int4>(src0.w), As<Int4>(src1.w))); in icmp()
1933 dst.x = As<Float4>(CmpLE(As<UInt4>(src0.x), As<UInt4>(src1.x))); in ucmp()
[all …]
DVertexRoutine.cpp127 Int4 finiteX = CmpLE(Abs(o[pos].x), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
128 Int4 finiteY = CmpLE(Abs(o[pos].y), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
129 Int4 finiteZ = CmpLE(Abs(o[pos].z), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
DVertexProgram.cpp1075 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC()
1369 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in IFC()
DPixelProgram.cpp1370 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC()
1664 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in IFC()
DSamplerCore.cpp539 offset &= Short4(CmpLE(Float4(lod), Float4(0.0f))); in offsetSample()
2179 case COMPARE_LESSEQUAL: boolean = CmpLE(ref, c.x); break; in sampleTexel()
2289 filter = CmpLE(Float4(lod), Float4(0.0f)); in computeFilterOffset()
DPixelRoutine.cpp476 zTest = CmpLE(zValue, Z); in depthTest()
482 zTest = CmpLE(zValue, Z); in depthTest()
/external/swiftshader/src/Device/
DQuadRasterizer.cpp202 zTest = CmpLE(zValue, z); in rasterize()
/external/swiftshader/src/Renderer/
DQuadRasterizer.cpp202 zTest = CmpLE(zValue, z); in rasterize()
/external/llvm/lib/Target/NVPTX/
DNVPTXInstrInfo.td71 def CmpLE : PatLeaf<(i32 3)>;
1572 defm : ISET_FORMAT_SIGNED<setle, CmpLE>;
1578 defm : ISET_FORMAT_UNSIGNED<setule, CmpLE>;
1656 defm FSetOLE : FSET_FORMAT<setole, CmpLE, CmpLE_FTZ>;
1670 defm FSetLE : FSET_FORMAT<setle, CmpLE, CmpLE_FTZ>;
/external/swiftshader/src/Reactor/
DReactor.hpp1838 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y);
1919 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y);
2129 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y);
DSubzeroReactor.cpp5895 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y) in CmpLE() function
6339 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y) in CmpLE() function
7032 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y) in CmpLE() function
DLLVMReactor.cpp5626 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y) in CmpLE() function
6004 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y) in CmpLE() function
6755 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y) in CmpLE() function
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/NVPTX/
DNVPTXInstrInfo.td75 def CmpLE : PatLeaf<(i32 3)>;
1720 defm : ISET_FORMAT_SIGNED<setle, CmpLE>;
1726 defm : ISET_FORMAT_UNSIGNED<setule, CmpLE>;
1844 defm FSetOLE : FSET_FORMAT<setole, CmpLE, CmpLE_FTZ>;
1858 defm FSetLE : FSET_FORMAT<setle, CmpLE, CmpLE_FTZ>;