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Searched refs:CompileShader (Results 1 – 17 of 17) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageSizeTests.cpp244 bool CompileShader(GLuint shader) in CompileShader() function in glcts::__anonb07aa1210111::ImageSizeMachine
297 if (!CompileShader(sh)) in CreateComputeProgram()
326 if (!CompileShader(sh)) in BuildProgram()
342 if (!CompileShader(sh)) in BuildProgram()
Des31cShaderImageLoadStoreTests.cpp267 bool CompileShader(GLuint shader) in CompileShader() function in glcts::__anon81fbf7530111::ShaderImageLoadStoreBase
326 if (!CompileShader(sh)) in BuildProgram()
340 if (!CompileShader(sh)) in BuildProgram()
375 if (!CompileShader(sh)) in CreateComputeProgram()
/external/skia/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp152 callgl(CompileShader, vs); in GLTestAtlasTextRenderer()
198 callgl(CompileShader, fs); in GLTestAtlasTextRenderer()
/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp152 callgl(CompileShader, vs); in GLTestAtlasTextRenderer()
198 callgl(CompileShader, fs); in GLTestAtlasTextRenderer()
/external/skqp/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp131 GR_GL_CALL(gli, CompileShader(shaderId)); in GrGLCompileAndAttachShader()
/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp131 GR_GL_CALL(gli, CompileShader(shaderId)); in GrGLCompileAndAttachShader()
/external/skqp/src/gpu/gl/
DGrGLAssembleInterface.cpp113 GET_PROC(CompileShader); in GrGLMakeAssembledGLInterface()
490 GET_PROC(CompileShader); in GrGLMakeAssembledGLESInterface()
/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp113 GET_PROC(CompileShader); in GrGLMakeAssembledGLInterface()
487 GET_PROC(CompileShader); in GrGLMakeAssembledGLESInterface()
/external/deqp/external/openglcts/modules/gl/
Dgl4cVertexAttrib64BitTest.cpp65 void CompileShader(GLuint id, const GLchar* source_code) const;
103 CompileShader(out_fragment_shader_id, fragment_shader_code); in BuildProgram()
104 CompileShader(out_vertex_shader_id, vertex_shader_code); in BuildProgram()
128 CompileShader(out_vertex_shader_id, vertex_shader_code); in BuildProgramVSOnly()
136 void Base::CompileShader(GLuint id, const GLchar* source_code) const in CompileShader() function in VertexAttrib64Bit::Base
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp272 bool CompileShader(GLuint shader) in CompileShader() function in gl4cts::es31compatibility::__anonf2ec32580111::ShaderImageLoadStoreBase
331 if (!CompileShader(sh)) in BuildProgram()
345 if (!CompileShader(sh)) in BuildProgram()
380 if (!CompileShader(sh)) in CreateComputeProgram()
Dgl4cShaderImageLoadStoreTests.cpp315 bool CompileShader(GLuint shader) in CompileShader() function in gl4cts::__anonb00615420111::ShaderImageLoadStoreBase
368 if (!CompileShader(sh)) in BuildProgram()
382 if (!CompileShader(sh)) in BuildProgram()
396 if (!CompileShader(sh)) in BuildProgram()
410 if (!CompileShader(sh)) in BuildProgram()
424 if (!CompileShader(sh)) in BuildProgram()
/external/deqp/external/openglcts/docs/specs/
DCTS_ARB_gl_spirv.txt107 - Verify if CompileShader function used on shader with SPIR_V_BINARY_ARB state
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h45 void CompileShader(GLuint shader);
Dentry_points.cpp145 return gl::CompileShader(shader); in glCompileShader()
1566 this->glCompileShader = gl::CompileShader; in LibGLESv2exports()
DlibGLESv2.cpp664 void CompileShader(GLuint shader) in CompileShader() function
6355 FUNCTION(CompileShader), in es2GetProcAddress()
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp1091 { "glCompileShader", _O(CompileShader) },
/external/mesa3d/include/GL/
Dgl_mangle.h300 #define glCompileShader MANGLE(CompileShader)