/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 131 …long Direct3DDevice9Ex::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned l… in CreateCubeTexture() function in D3D9::Direct3DDevice9Ex 135 …return Direct3DDevice9::CreateCubeTexture(edgeLength, levels, usage, format, pool, cubeTexture, sh… in CreateCubeTexture()
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D | Direct3DDevice9Ex.hpp | 82 …long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage…
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D | Direct3DDevice9.hpp | 70 …long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage…
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D | Direct3DDevice9.cpp | 530 …long Direct3DDevice9::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned lon… in CreateCubeTexture() function in D3D9::Direct3DDevice9
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 66 …long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage…
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D | Direct3DDevice8.cpp | 539 …long Direct3DDevice8::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned lon… in CreateCubeTexture() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 274 …STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOO… in DECLARE_INTERFACE_() local 376 #define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,… 474 #define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->CreateCubeTexture(a,b,c,d,e,f)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 183 …virtual HRESULT WINAPI CreateCubeTexture(UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Form… 771 …HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Us… 898 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,… 1022 …HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD … 1165 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,…
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