Searched refs:D3DCLEAR_ZBUFFER (Results 1 – 6 of 6) sorted by relevance
55 #define NINED3DCLEAR_DEPTHSTENCIL (D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL)
2337 if (Flags & D3DCLEAR_ZBUFFER) bufs |= PIPE_CLEAR_DEPTH; in CSMT_ITEM_NO_WAIT()
187 #define D3DCLEAR_ZBUFFER 0x00000002l /* Clear target z buffer */ macro
237 #define D3DCLEAR_ZBUFFER 0x00000002 macro
327 if(flags & (D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL) && !depthStencil) in Clear()389 if(flags & D3DCLEAR_ZBUFFER) in Clear()
351 if(flags & (D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL) && !depthStencil) in Clear()435 if(flags & D3DCLEAR_ZBUFFER) in Clear()