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Searched refs:D3DERR_WASSTILLDRAWING (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dbuffer9.c385 return D3DERR_WASSTILLDRAWING; in NineBuffer9_Lock()
Dswapchain9.c756 return D3DERR_WASSTILLDRAWING; in present()
817 if (hr == D3DERR_WASSTILLDRAWING) in NineSwapChain9_Present()
Dvolume9.c342 return D3DERR_WASSTILLDRAWING; in NineVolume9_LockBox()
Dsurface9.c521 return D3DERR_WASSTILLDRAWING; in NineSurface9_LockRect()
/external/mesa3d/include/D3D9/
Dd3d9types.h207 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) macro