Searched refs:D3DFMT_D32 (Results 1 – 10 of 10) sorted by relevance
206 D3DFMT_D32, in depth_stencil_format()231 case D3DFMT_D32: in d3d9_get_pipe_depth_format_bindings()449 case D3DFMT_D32: return "D3DFMT_D32"; in d3dformat_to_string()
284 [D3DFMT_D32] = PIPE_FORMAT_Z32_UNORM,358 [PIPE_FORMAT_Z32_UNORM] = D3DFMT_D32,
272 case D3DFMT_D32: return sw::FORMAT_D32; in translateFormat()
191 …case D3DFMT_D32: if(!Capabilities::Surface::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()307 …case D3DFMT_D32: if(!Capabilities::CubeMap::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()423 …case D3DFMT_D32: if(!Capabilities::Texture::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
345 case D3DFMT_D32: in Clear()
392 case D3DFMT_D32: return sw::FORMAT_D32; in translateFormat()
293 …case D3DFMT_D32: if(!Capabilities::Surface::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()460 …case D3DFMT_D32: if(!Capabilities::CubeMap::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()623 …case D3DFMT_D32: if(!Capabilities::Texture::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()691 …case D3DFMT_D32: if(!Capabilities::Texture::D32) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
374 case D3DFMT_D32: in Clear()585 case D3DFMT_D32: in CreateDepthStencilSurface()2365 case D3DFMT_D32: in Reset()
1310 D3DFMT_D32 = 71, enumerator
630 D3DFMT_D32 = 71, enumerator