Searched refs:D3DFMT_R8G8B8 (Results 1 – 9 of 9) sorted by relevance
170 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()211 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()252 …case D3DFMT_R8G8B8: if(!Capabilities::Volume::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()286 …case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()327 …case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()368 …case D3DFMT_R8G8B8: if(!Capabilities::VolumeTexture::R8G8B8) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()402 …case D3DFMT_R8G8B8: if(!Capabilities::Texture::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()443 …case D3DFMT_R8G8B8: if(!Capabilities::Texture::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()625 mode->Format = D3DFMT_R8G8B8; in EnumAdapterModes()671 case 24: mode->Format = D3DFMT_R8G8B8; break; in GetAdapterDisplayMode()
260 case D3DFMT_R8G8B8: return sw::FORMAT_R8G8B8; in translateFormat()
261 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()318 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()378 …case D3DFMT_R8G8B8: if(!Capabilities::Volume::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()428 …case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()485 …case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()541 …case D3DFMT_R8G8B8: if(!Capabilities::VolumeTexture::R8G8B8) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()591 …case D3DFMT_R8G8B8: if(!Capabilities::Texture::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()649 …case D3DFMT_R8G8B8: if(!Capabilities::Texture::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()1008 case 24: mode->Format = D3DFMT_R8G8B8; break; in GetAdapterDisplayMode()
371 case D3DFMT_R8G8B8: return sw::FORMAT_R8G8B8; in translateFormat()
362 case D3DFMT_R8G8B8: in isSRGBreadable()
255 [D3DFMT_R8G8B8] = PIPE_FORMAT_R8G8B8_UNORM,314 [PIPE_FORMAT_R8G8B8_UNORM] = D3DFMT_R8G8B8,
409 case D3DFMT_R8G8B8: return "D3DFMT_R8G8B8"; in d3dformat_to_string()
1272 D3DFMT_R8G8B8 = 20, enumerator
592 D3DFMT_R8G8B8 = 20, enumerator