Home
last modified time | relevance | path

Searched refs:D3DFVF_TEXCOUNT_MASK (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DVertexBuffer8.cpp47 switch((FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) in Direct3DVertexBuffer8()
DDirect3DDevice8.cpp4295 switch((FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) in FVFStride()
4453 if((FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT >= i + 1) in bindStreams()
/external/swiftshader/src/D3D9/
DDirect3DVertexBuffer9.cpp48 switch((FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) in Direct3DVertexBuffer9()
DDirect3DVertexDeclaration9.cpp243 int numTexCoord = (FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT; in Direct3DVertexDeclaration9()
/external/mesa3d/src/gallium/state_trackers/nine/
Dvertexdeclaration9.c371 texcount = (FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT; in NineVertexDeclaration9_new_from_fvf()
Dnine_pipe.h512 texcount = (fvf >> D3DFVF_TEXCOUNT_SHIFT) & D3DFVF_TEXCOUNT_MASK; in nine_fvf_stride()
/external/mesa3d/include/D3D9/
Dd3d9types.h306 #define D3DFVF_TEXCOUNT_MASK 0x00000F00 macro
314 #define D3DFVF_TEXCOUNT_MASK 0x00000F00 macro
/external/swiftshader/include/Direct3D/
Dd3d8types.h593 #define D3DFVF_TEXCOUNT_MASK 0xf00 macro