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Searched refs:D3DRS_POINTSCALE_A (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp599 captureRenderState(D3DRS_POINTSCALE_A); in captureVertexRenderStates()
DDirect3DDevice8.cpp1997 SetRenderState(D3DRS_POINTSCALE_A, FtoDW(1.0f)); in Reset()
2931 case D3DRS_POINTSCALE_A: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h387 D3DRS_POINTSCALE_A = 158, /* float point attenuation A value */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1146 captureRenderState(D3DRS_POINTSCALE_A); in captureVertexRenderStates()
DDirect3DDevice9.cpp2456 SetRenderState(D3DRS_POINTSCALE_A, FtoDW(1.0f)); in Reset()
3657 case D3DRS_POINTSCALE_A: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h805 D3DRS_POINTSCALE_A = 158, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2825 [D3DRS_POINTSCALE_A] = 0x3F800000,
3576 [D3DRS_POINTSCALE_A] = NINE_STATE_FF_OTHER,
Dnine_ff.c1957 dst[26].w = asfloat(context->rs[D3DRS_POINTSCALE_A]); in nine_ff_load_point_and_fog_params()