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Searched refs:D3DRS_WRAP10 (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1034 captureRenderState(D3DRS_WRAP10); in capturePixelRenderStates()
DDirect3DDevice9.cpp2493 SetRenderState(D3DRS_WRAP10, 0); in Reset()
3910 case D3DRS_WRAP10: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h842 D3DRS_WRAP10 = 200, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2863 [D3DRS_WRAP10] = 0,
3613 [D3DRS_WRAP10] = NINE_STATE_UNHANDLED,