Searched refs:D3DRS_WRAP2 (Results 1 – 7 of 7) sorted by relevance
520 captureRenderState(D3DRS_WRAP2); in capturePixelRenderStates()
1973 SetRenderState(D3DRS_WRAP2, 0); in Reset()2770 case D3DRS_WRAP2: in SetRenderState()
363 D3DRS_WRAP2 = 130, /* wrap for 3rd texture coord. set */ enumerator
1026 captureRenderState(D3DRS_WRAP2); in capturePixelRenderStates()
2433 SetRenderState(D3DRS_WRAP2, 0); in Reset()3481 case D3DRS_WRAP2: in SetRenderState()
782 D3DRS_WRAP2 = 130, enumerator
2801 [D3DRS_WRAP2] = 0,3553 [D3DRS_WRAP2] = NINE_STATE_UNHANDLED,