Searched refs:D3DRS_WRAP5 (Results 1 – 7 of 7) sorted by relevance
523 captureRenderState(D3DRS_WRAP5); in capturePixelRenderStates()
1976 SetRenderState(D3DRS_WRAP5, 0); in Reset()2779 case D3DRS_WRAP5: in SetRenderState()
366 D3DRS_WRAP5 = 133, /* wrap for 6th texture coord. set */ enumerator
1029 captureRenderState(D3DRS_WRAP5); in capturePixelRenderStates()
2436 SetRenderState(D3DRS_WRAP5, 0); in Reset()3490 case D3DRS_WRAP5: in SetRenderState()
785 D3DRS_WRAP5 = 133, enumerator
2804 [D3DRS_WRAP5] = 0,3556 [D3DRS_WRAP5] = NINE_STATE_UNHANDLED,