Searched refs:D3DSBT_ALL (Results 1 – 5 of 5) sorted by relevance
45 if(type == D3DSBT_PIXELSTATE || type == D3DSBT_ALL) in Direct3DStateBlock8()52 if(type == D3DSBT_VERTEXSTATE || type == D3DSBT_ALL) in Direct3DStateBlock8()60 if(type == D3DSBT_ALL) // Capture remaining states in Direct3DStateBlock8()
51 if(type == D3DSBT_PIXELSTATE || type == D3DSBT_ALL) in Direct3DStateBlock9()59 if(type == D3DSBT_VERTEXSTATE || type == D3DSBT_ALL) in Direct3DStateBlock9()72 if(type == D3DSBT_ALL) // Capture remaining states in Direct3DStateBlock9()
1156 D3DSBT_ALL = 1, // capture all state enumerator
2265 user_assert(Type == D3DSBT_ALL || in NineDevice9_CreateStateBlock()2287 if (Type == D3DSBT_ALL || Type == D3DSBT_VERTEXSTATE) { in NineDevice9_CreateStateBlock()2316 if (Type == D3DSBT_ALL || Type == D3DSBT_PIXELSTATE) { in NineDevice9_CreateStateBlock()2335 if (Type == D3DSBT_ALL) { in NineDevice9_CreateStateBlock()
1108 D3DSBT_ALL = 1, enumerator