Searched refs:D3DTEXF_POINT (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/nine/ |
D | nine_pipe.c | 218 …samp.min_mip_filter = (ss[D3DSAMP_MIPFILTER] == D3DTEXF_POINT) ? PIPE_TEX_FILTER_NEAREST : PIPE_TE… in nine_convert_sampler_state() 234 …samp.min_img_filter = (ss[D3DSAMP_MINFILTER] == D3DTEXF_POINT && !ss[NINED3DSAMP_SHADOW]) ? PIPE_T… in nine_convert_sampler_state() 235 …samp.mag_img_filter = (ss[D3DSAMP_MAGFILTER] == D3DTEXF_POINT && !ss[NINED3DSAMP_SHADOW]) ? PIPE_T… in nine_convert_sampler_state()
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D | nine_pipe.h | 737 case D3DTEXF_POINT: return PIPE_TEX_FILTER_NEAREST; in d3dtexturefiltertype_to_pipe_tex_filter() 756 case D3DTEXF_POINT: return PIPE_TEX_FILTER_NEAREST; in d3dtexturefiltertype_to_pipe_tex_mipfilter()
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D | basetexture9.c | 390 unsigned filter = This->mipfilter == D3DTEXF_POINT ? PIPE_TEX_FILTER_NEAREST in NineBaseTexture9_GenerateMipSubLevels()
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D | nine_state.c | 2904 [D3DSAMP_MAGFILTER] = D3DTEXF_POINT, 2905 [D3DSAMP_MINFILTER] = D3DTEXF_POINT,
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/external/swiftshader/src/D3D9/ |
D | Direct3DVolumeTexture9.cpp | 218 dest->copyInternal(source, i, j, k, x, y, z, filter > D3DTEXF_POINT); in GenerateMipSubLevels()
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D | Direct3DDevice9.cpp | 2534 SetSamplerState(i, D3DSAMP_MAGFILTER, D3DTEXF_POINT); in Reset() 2535 SetSamplerState(i, D3DSAMP_MINFILTER, D3DTEXF_POINT); in Reset() 4247 case D3DTEXF_POINT: in SetSamplerState() 4273 case D3DTEXF_POINT: in SetSamplerState() 4298 case D3DTEXF_POINT: in SetSamplerState()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 2031 SetTextureStageState(i, D3DTSS_MAGFILTER, D3DTEXF_POINT); in Reset() 2032 SetTextureStageState(i, D3DTSS_MINFILTER, D3DTEXF_POINT); in Reset() 3590 case D3DTEXF_POINT: in SetTextureStageState() 3616 case D3DTEXF_POINT: in SetTextureStageState() 3641 case D3DTEXF_POINT: in SetTextureStageState()
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 562 D3DTEXF_POINT = 1, // nearest enumerator
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 1142 D3DTEXF_POINT = 1, enumerator
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