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Searched refs:D3DTSS_BUMPENVLOFFSET (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_dump.c184 case D3DTSS_BUMPENVLOFFSET: return "BUMPENVLOFFSET"; in nine_D3DTSS_to_str()
357 case D3DTSS_BUMPENVLOFFSET: in nine_dump_D3DTSS_value()
Dnine_ff.c2002 dst[16 + s / 2].w = asfloat(context->ff.tex_stage[s][D3DTSS_BUMPENVLOFFSET]); in nine_ff_load_ps_params()
2005 dst[16 + s / 2].y = asfloat(context->ff.tex_stage[s][D3DTSS_BUMPENVLOFFSET]); in nine_ff_load_ps_params()
Dnine_state.c1860 case D3DTSS_BUMPENVLOFFSET: in CSMT_ITEM_NO_WAIT()
2894 [D3DTSS_BUMPENVLOFFSET] = 0,
/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp546 captureTextureStageState(stage, D3DTSS_BUMPENVLOFFSET); in capturePixelTextureStates()
DDirect3DDevice8.cpp2038 SetTextureStageState(i, D3DTSS_BUMPENVLOFFSET, FtoDW(0.0f)); in Reset()
3674 case D3DTSS_BUMPENVLOFFSET: in SetTextureStageState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h461 D3DTSS_BUMPENVLOFFSET = 23, /* float offset for bump map luminance */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1077 captureTextureStageState(stage, D3DTSS_BUMPENVLOFFSET); in capturePixelTextureStates()
DDirect3DDevice9.cpp2518 SetTextureStageState(i, D3DTSS_BUMPENVLOFFSET, FtoDW(0.0f)); in Reset()
4926 case D3DTSS_BUMPENVLOFFSET: in SetTextureStageState()
/external/mesa3d/include/D3D9/
Dd3d9types.h1192 D3DTSS_BUMPENVLOFFSET = 23, enumerator