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Searched refs:D3DTSS_CONSTANT (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp136 bool textureStageStateCaptured[8][D3DTSS_CONSTANT + 1];
137 unsigned long textureStageState[8][D3DTSS_CONSTANT + 1];
DDirect3DStateBlock9.cpp167 for(int state = D3DTSS_COLOROP; state <= D3DTSS_CONSTANT; state++) in Apply()
387 for(int state = 0; state < D3DTSS_CONSTANT + 1; state++) in Capture()
829 for(int state = 0; state < D3DTSS_CONSTANT + 1; state++) in clear()
DDirect3DDevice9.hpp294 unsigned long textureStageState[8][D3DTSS_CONSTANT + 1];
DDirect3DDevice9.cpp2523 SetTextureStageState(i, D3DTSS_CONSTANT, 0x00000000); in Reset()
4513 if(stage < 0 || stage >= 8 || type < D3DTSS_COLOROP || type > D3DTSS_CONSTANT) in SetTextureStageState()
5053 case D3DTSS_CONSTANT: in SetTextureStageState()
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_dump.c187 case D3DTSS_CONSTANT: return "CONSTANT"; in nine_D3DTSS_to_str()
370 case D3DTSS_CONSTANT: in nine_dump_D3DTSS_value()
Dnine_state.h48 #define NINED3DTSS_LAST D3DTSS_CONSTANT
Dnine_ff.c1993 d3dcolor_to_rgba(&dst[s].x, context->ff.tex_stage[s][D3DTSS_CONSTANT]); in nine_ff_load_ps_params()
/external/mesa3d/include/D3D9/
Dd3d9types.h1197 D3DTSS_CONSTANT = 32 enumerator