Searched refs:D3DTSS_CONSTANT (Results 1 – 8 of 8) sorted by relevance
136 bool textureStageStateCaptured[8][D3DTSS_CONSTANT + 1];137 unsigned long textureStageState[8][D3DTSS_CONSTANT + 1];
167 for(int state = D3DTSS_COLOROP; state <= D3DTSS_CONSTANT; state++) in Apply()387 for(int state = 0; state < D3DTSS_CONSTANT + 1; state++) in Capture()829 for(int state = 0; state < D3DTSS_CONSTANT + 1; state++) in clear()
294 unsigned long textureStageState[8][D3DTSS_CONSTANT + 1];
2523 SetTextureStageState(i, D3DTSS_CONSTANT, 0x00000000); in Reset()4513 if(stage < 0 || stage >= 8 || type < D3DTSS_COLOROP || type > D3DTSS_CONSTANT) in SetTextureStageState()5053 case D3DTSS_CONSTANT: in SetTextureStageState()
187 case D3DTSS_CONSTANT: return "CONSTANT"; in nine_D3DTSS_to_str()370 case D3DTSS_CONSTANT: in nine_dump_D3DTSS_value()
48 #define NINED3DTSS_LAST D3DTSS_CONSTANT
1993 d3dcolor_to_rgba(&dst[s].x, context->ff.tex_stage[s][D3DTSS_CONSTANT]); in nine_ff_load_ps_params()
1197 D3DTSS_CONSTANT = 32 enumerator