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Searched refs:D3DVSDT_UBYTE4 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h845 #define D3DVSDT_UBYTE4 0x05 // 4D unsigned byte macro
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp4531 case D3DVSDT_UBYTE4: attribute.define(sw::STREAMTYPE_BYTE, 4); break; in bindStreams()