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Searched refs:D3DVS_VERSION (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3D9.cpp75 if(vs == 0) vertexShaderVersionX = D3DVS_VERSION(0, 0); in Direct3D9()
76 else if(vs <= 11) vertexShaderVersionX = D3DVS_VERSION(1, 1); in Direct3D9()
77 else if(vs <= 20) vertexShaderVersionX = D3DVS_VERSION(2, 0); in Direct3D9()
78 else if(vs <= 21) vertexShaderVersionX = D3DVS_VERSION(2, 1); in Direct3D9()
79 else vertexShaderVersionX = D3DVS_VERSION(3, 0); in Direct3D9()
1212 if(vertexShaderVersion == D3DVS_VERSION(2, 1)) vertexShaderVersion = D3DVS_VERSION(2, 0); in GetDeviceCaps()
1219 …if(vertexShaderVersion >= D3DVS_VERSION(1, 0)) maximumVertexShaderInstructionsExecuted = 0xFFFFFFF… in GetDeviceCaps()
1221 if(vertexShaderVersion >= D3DVS_VERSION(3, 0)) maximumVertexShader30InstructionSlots = 32768; in GetDeviceCaps()
DCapabilities.cpp404 unsigned int vertexShaderVersionX = D3DVS_VERSION(3, 0);
/external/swiftshader/src/D3D8/
DCapabilities.cpp242 unsigned int vertexShaderVersion = D3DVS_VERSION(1, 1);
DDirect3D8.cpp68 if(vs == 0) vertexShaderVersion = D3DVS_VERSION(0, 0); in Direct3D8()
69 else vertexShaderVersion = D3DVS_VERSION(1, 1); in Direct3D8()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1110 #define D3DVS_VERSION(_Major,_Minor) (0xFFFE0000|((_Major)<<8)|(_Minor)) macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dadapter9.c823 pCaps->VertexShaderVersion = D3DVS_VERSION(3,0); in NineAdapter9_GetDeviceCaps()
/external/mesa3d/include/D3D9/
Dd3d9types.h1100 #define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor)) macro