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Searched refs:DD_IMM_STATE (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/ddebug/
Ddd_context.c341 #define DD_IMM_STATE(name, type, deref, ref) \ in DD_SHADER_NOCREATE() macro
352 DD_IMM_STATE(blend_color, const struct pipe_blend_color, *state, state)
353 DD_IMM_STATE(stencil_ref, const struct pipe_stencil_ref, *state, state)
354 DD_IMM_STATE(clip_state, const struct pipe_clip_state, *state, state)
355 DD_IMM_STATE(sample_mask, unsigned, sample_mask, sample_mask)
356 DD_IMM_STATE(min_samples, unsigned, min_samples, min_samples)
357 DD_IMM_STATE(framebuffer_state, const struct pipe_framebuffer_state, *state, state)
358 DD_IMM_STATE(polygon_stipple, const struct pipe_poly_stipple, *state, state)