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Searched refs:DXT4 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D8/
DCapabilities.hpp76 static bool DXT4; member
116 static bool DXT4; member
183 static bool DXT4; member
223 static bool DXT4; member
290 static bool DXT4; member
DCapabilities.cpp61 bool Capabilities::Surface::DXT4 = true; member in D3D8::Capabilities::Surface
93 bool Capabilities::Volume::DXT4 = true; member in D3D8::Capabilities::Volume
145 bool Capabilities::CubeMap::DXT4 = true; member in D3D8::Capabilities::CubeMap
177 bool Capabilities::VolumeTexture::DXT4 = true; member in D3D8::Capabilities::VolumeTexture
229 bool Capabilities::Texture::DXT4 = true; member in D3D8::Capabilities::Texture
DDirect3D8.cpp224 …case D3DFMT_DXT4: if(!Capabilities::Surface::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
265 …case D3DFMT_DXT4: if(!Capabilities::Volume::DXT4) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
340 …case D3DFMT_DXT4: if(!Capabilities::CubeMap::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
381 …case D3DFMT_DXT4: if(!Capabilities::VolumeTexture::DXT4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
456 …case D3DFMT_DXT4: if(!Capabilities::Texture::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
/external/swiftshader/src/D3D9/
DCapabilities.hpp112 static bool DXT4; member
169 static bool DXT4; member
264 static bool DXT4; member
317 static bool DXT4; member
413 static bool DXT4; member
DCapabilities.cpp77 bool Capabilities::Surface::DXT4 = true; member in D3D9::Capabilities::Surface
123 bool Capabilities::Volume::DXT4 = true; member in D3D9::Capabilities::Volume
201 bool Capabilities::CubeMap::DXT4 = true; member in D3D9::Capabilities::CubeMap
245 bool Capabilities::VolumeTexture::DXT4 = true; member in D3D9::Capabilities::VolumeTexture
324 bool Capabilities::Texture::DXT4 = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp335 …case D3DFMT_DXT4: if(!Capabilities::Surface::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
395 …case D3DFMT_DXT4: if(!Capabilities::Volume::DXT4) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
502 …case D3DFMT_DXT4: if(!Capabilities::CubeMap::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
558 …case D3DFMT_DXT4: if(!Capabilities::VolumeTexture::DXT4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
666 …case D3DFMT_DXT4: if(!Capabilities::Texture::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()