/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 47 struct DataTypes struct 50 DataTypes& operator<< (glu::DataType type) { vec.push_back(type); return *this; } in operator <<() argument 58 …Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outSc…
|
D | es31fFboTestUtil.cpp | 116 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, … in genTexture2DShaderDecl() 150 Texture2DShader::Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const Ve… in Texture2DShader()
|
D | es31fFboColorbufferTests.cpp | 140 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
|
/external/swiftshader/third_party/LLVM/include/llvm/Support/ |
D | DataTypes.h.in | 1 /*===-- include/Support/DataTypes.h - Define fixed size types -----*- C -*-===*\ 24 /* Please keep this file in sync with DataTypes.h.cmake */ 48 # error "Must #define __STDC_LIMIT_MACROS before #including Support/DataTypes.h" 53 "#including Support/DataTypes.h"
|
D | DataTypes.h.cmake | 1 /*===-- include/Support/DataTypes.h - Define fixed size types -----*- C -*-===*\ 24 /* Please keep this file in sync with DataTypes.h.in */ 48 # error "Must #define __STDC_LIMIT_MACROS before #including Support/DataTypes.h" 53 "#including Support/DataTypes.h"
|
/external/llvm/include/llvm/Support/ |
D | DataTypes.h.cmake | 1 /*===-- include/Support/DataTypes.h - Define fixed size types -----*- C -*-===*\ 60 "__STDC_LIMIT_MACROS before #including Support/DataTypes.h" 65 "__STDC_CONSTANT_MACROS before #including Support/DataTypes.h"
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 47 struct DataTypes struct 50 DataTypes& operator<< (glu::DataType type) { vec.push_back(type); return *this; } in operator <<() argument 88 …Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outSc…
|
D | es3fFboColorbufferTests.cpp | 230 …Texture2DShader texToFbo0Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render() 231 …Texture2DShader texToFbo1Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render() 232 …Texture2DShader multiTexShader (DataTypes() << glu::getSampler2DType(texFmt0) << glu::getSampler… in render() 364 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render() 493 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render() 619 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFm… in render() 747 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render() 837 …Texture2DShader fboBlitShader (DataTypes() << glu::getSampler2DType(fboFormat), getFragmentOut… in render()
|
D | es3fFboRenderTest.cpp | 538 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() 539 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() 622 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render() 825 Texture2DShader shader(DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() 861 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render() 1120 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() 1121 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render() 1276 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render() 1277 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
|
D | es3fFboInvalidateTests.cpp | 218 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render() 366 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render() 640 Texture2DShader texShader(DataTypes() << glu::getSampler2DType(colorFmt), glu::TYPE_FLOAT_VEC4); in render() 652 …Texture2DShader texShader(DataTypes() << glu::getSampler2DType(depthStencilFmt), glu::TYPE_FLOAT_V… in render() 1012 Texture2DShader texShader(DataTypes() << glu::getSampler2DType(colorFmt), glu::TYPE_FLOAT_VEC4); in render() 1024 …Texture2DShader texShader(DataTypes() << glu::getSampler2DType(depthStencilFmt), glu::TYPE_FLOAT_V… in render()
|
D | es3fFramebufferBlitTests.cpp | 76 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render() 483 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render() 633 …Texture2DShader texShader (DataTypes() << glu::getSampler2DType(colorFormat), glu::TYPE_FLOAT_V… in render() 795 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
|
D | es3fFboDepthbufferTests.cpp | 73 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
|
D | es3fFboTestUtil.cpp | 273 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, … in genTexture2DShaderDecl() 307 Texture2DShader::Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const Ve… in Texture2DShader()
|
/external/llvm/include/llvm/ |
D | module.modulemap.build | 3 header "Support/DataTypes.h"
|
D | module.modulemap | 289 header "llvm/Support/DataTypes.h"
|
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/ |
D | module.modulemap.build | 3 header "Support/DataTypes.h"
|
/external/swiftshader/third_party/LLVM/ |
D | Makefile | 163 $(TopDistDir)/include/llvm/Support/DataTypes.h 191 include/llvm/Support/DataTypes.h
|
/external/swiftshader/third_party/LLVM/lib/Support/Windows/ |
D | Memory.inc | 16 #include "llvm/Support/DataTypes.h"
|
/external/llvm/lib/Transforms/Instrumentation/ |
D | InstrProfiling.cpp | 388 Type *DataTypes[] = { in getOrCreateRegionCounters() local 392 auto *DataTy = StructType::get(Ctx, makeArrayRef(DataTypes)); in getOrCreateRegionCounters()
|
/external/swiftshader/third_party/LLVM/lib/Support/Unix/ |
D | Memory.inc | 15 #include "llvm/Support/DataTypes.h"
|
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/Windows/ |
D | Memory.inc | 15 #include "llvm/Support/DataTypes.h"
|
/external/llvm/lib/Support/Windows/ |
D | Memory.inc | 15 #include "llvm/Support/DataTypes.h"
|
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Instrumentation/ |
D | InstrProfiling.cpp | 763 Type *DataTypes[] = { in getOrCreateRegionCounters() local 767 auto *DataTy = StructType::get(Ctx, makeArrayRef(DataTypes)); in getOrCreateRegionCounters()
|
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/Unix/ |
D | Memory.inc | 16 #include "llvm/Support/DataTypes.h"
|
/external/tensorflow/tensorflow/core/framework/ |
D | op_def.proto | 95 // of "allowed_values.list" has the set of allowed DataTypes.
|