Searched refs:DebugSystem (Results 1 – 3 of 3) sorted by relevance
240 DebugSystem.SHAPE_CIRCLE, in drawDebugVolumes()241 DebugSystem.COLOR_OUTLINE); in drawDebugVolumes()252 …volume.getClass() == AABoxCollisionVolume.class ? DebugSystem.SHAPE_BOX : DebugSystem.SHAPE_CIRCLE, in drawDebugVolumes()253 DebugSystem.COLOR_RED); in drawDebugVolumes()265 …volume.getClass() == AABoxCollisionVolume.class ? DebugSystem.SHAPE_BOX : DebugSystem.SHAPE_CIRCLE, in drawDebugVolumes()266 DebugSystem.COLOR_BLUE); in drawDebugVolumes()
20 public final class DebugSystem extends BaseObject { class36 public DebugSystem(TextureLibrary library) { in DebugSystem() method in DebugSystem
39 public DebugSystem debugSystem;