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Searched refs:DetachShader (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp1581 class DetachShader : public Operation class
1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync);
1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) in DetachShader() function in deqp::egl::GLES2ThreadTest::DetachShader
1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t) in exec()
2757 …m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_… in addRandomOperation()
3579 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations()
3580 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations()
3584 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations()
3585 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations()
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h66 void DetachShader(GLuint program, GLuint shader);
Dentry_points.cpp252 return gl::DetachShader(program, shader); in glDetachShader()
1585 this->glDetachShader = gl::DetachShader; in LibGLESv2exports()
DlibGLESv2.cpp1373 void DetachShader(GLuint program, GLuint shader) in DetachShader() function
6386 FUNCTION(DetachShader), in es2GetProcAddress()
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp977 { "glDetachShader", _O(DetachShader) },
/external/mesa3d/include/GL/
Dgl_mangle.h462 #define glDetachShader MANGLE(DetachShader)