Searched refs:DetachShader (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 1581 class DetachShader : public Operation class 1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync); 1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) in DetachShader() function in deqp::egl::GLES2ThreadTest::DetachShader 1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t) in exec() 2757 …m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_… in addRandomOperation() 3579 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations() 3580 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations() 3584 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations() 3585 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 66 void DetachShader(GLuint program, GLuint shader);
|
D | entry_points.cpp | 252 return gl::DetachShader(program, shader); in glDetachShader() 1585 this->glDetachShader = gl::DetachShader; in LibGLESv2exports()
|
D | libGLESv2.cpp | 1373 void DetachShader(GLuint program, GLuint shader) in DetachShader() function 6386 FUNCTION(DetachShader), in es2GetProcAddress()
|
/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 977 { "glDetachShader", _O(DetachShader) },
|
/external/mesa3d/include/GL/ |
D | gl_mangle.h | 462 #define glDetachShader MANGLE(DetachShader)
|