Home
last modified time | relevance | path

Searched refs:Direct3DIndexBuffer9 (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DIndexBuffer9.cpp25Direct3DIndexBuffer9::Direct3DIndexBuffer9(Direct3DDevice9 *device, unsigned int length, unsigned … in Direct3DIndexBuffer9() function in D3D9::Direct3DIndexBuffer9
31 Direct3DIndexBuffer9::~Direct3DIndexBuffer9() in ~Direct3DIndexBuffer9()
36 long Direct3DIndexBuffer9::QueryInterface(const IID &iid, void **object) in QueryInterface()
57 unsigned long Direct3DIndexBuffer9::AddRef() in AddRef()
64 unsigned long Direct3DIndexBuffer9::Release() in Release()
71 long Direct3DIndexBuffer9::FreePrivateData(const GUID &guid) in FreePrivateData()
80 long Direct3DIndexBuffer9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) in GetPrivateData()
89 void Direct3DIndexBuffer9::PreLoad() in PreLoad()
98 …long Direct3DIndexBuffer9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, … in SetPrivateData()
107 long Direct3DIndexBuffer9::GetDevice(IDirect3DDevice9 **device) in GetDevice()
[all …]
DDirect3DIndexBuffer9.hpp29 class Direct3DIndexBuffer9 : public IDirect3DIndexBuffer9, public Direct3DResource9 class
32Direct3DIndexBuffer9(Direct3DDevice9 *device, unsigned int length, unsigned long usage, D3DFORMAT …
34 ~Direct3DIndexBuffer9() override;
DDirect3DStateBlock9.hpp29 class Direct3DIndexBuffer9;
57 void setIndices(Direct3DIndexBuffer9 *indexData);
128 Direct3DIndexBuffer9 *indexBuffer;
DDirect3DDevice9.hpp46 class Direct3DIndexBuffer9;
193 bool bindResources(Direct3DIndexBuffer9 *indexBuffer);
195 void bindIndexBuffer(Direct3DIndexBuffer9 *indexBuffer);
284 Direct3DIndexBuffer9 *indexData;
DDirect3DStateBlock9.cpp355 Direct3DIndexBuffer9 *indexBuffer; in Capture()
648 void Direct3DStateBlock9::setIndices(Direct3DIndexBuffer9 *indexBuffer) in setIndices()
DDirect3DDevice9Ex.hpp45 class Direct3DIndexBuffer9;
DDirect3DDevice9.cpp628 *indexBuffer = new Direct3DIndexBuffer9(this, length, usage, format, pool); in CreateIndexBuffer()
1100Direct3DIndexBuffer9 *indexBuffer = new Direct3DIndexBuffer9(this, length, 0, indexDataFormat, D3D… in DrawIndexedPrimitiveUP()
2776 Direct3DIndexBuffer9 *indexBuffer = static_cast<Direct3DIndexBuffer9*>(iIndexBuffer); in SetIndices()
5699 bool Direct3DDevice9::bindResources(Direct3DIndexBuffer9 *indexBuffer) in bindResources()
5842 void Direct3DDevice9::bindIndexBuffer(Direct3DIndexBuffer9 *indexBuffer) in bindIndexBuffer()