Searched refs:Direct3DStateBlock9 (Results 1 – 5 of 5) sorted by relevance
30 …Direct3DStateBlock9::Direct3DStateBlock9(Direct3DDevice9 *device, D3DSTATEBLOCKTYPE type) : device… in Direct3DStateBlock9() function in D3D9::Direct3DStateBlock987 Direct3DStateBlock9::~Direct3DStateBlock9() in ~Direct3DStateBlock9()92 long Direct3DStateBlock9::QueryInterface(const IID &iid, void **object) in QueryInterface()112 unsigned long Direct3DStateBlock9::AddRef() in AddRef()119 unsigned long Direct3DStateBlock9::Release() in Release()126 long Direct3DStateBlock9::Apply() in Apply()323 long Direct3DStateBlock9::Capture() in Capture()600 long Direct3DStateBlock9::GetDevice(IDirect3DDevice9 **device) in GetDevice()617 void Direct3DStateBlock9::lightEnable(unsigned long index, int enable) in lightEnable()627 void Direct3DStateBlock9::setClipPlane(unsigned long index, const float *plane) in setClipPlane()[all …]
35 class Direct3DStateBlock9 : public IDirect3DStateBlock9, public Unknown class38 Direct3DStateBlock9(Direct3DDevice9 *device, D3DSTATEBLOCKTYPE type);40 ~Direct3DStateBlock9() override;
40 class Direct3DStateBlock9;291 Direct3DStateBlock9 *stateRecorder;
39 class Direct3DStateBlock9;
328 stateRecorder = new Direct3DStateBlock9(this, (D3DSTATEBLOCKTYPE)0); in BeginStateBlock()816 *stateBlock = new Direct3DStateBlock9(this, type); in CreateStateBlock()