Searched refs:ESSL1_BUILTINS (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | Initialize.cpp | 240 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2); in InsertBuiltInFunctions() 241 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3); in InsertBuiltInFunctions() 242 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4); in InsertBuiltInFunctions() 243 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3); in InsertBuiltInFunctions() 244 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture3D", sampler3D, float3); in InsertBuiltInFunctions() 250 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRect", sampler2DRect, float2); in InsertBuiltInFunctions() 251 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, float3); in InsertBuiltInFunctions() 252 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DRectProj", sampler2DRect, float4); in InsertBuiltInFunctions() 262 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", samplerExternalOES, float2); in InsertBuiltInFunctions() 263 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float3); in InsertBuiltInFunctions() [all …]
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D | SymbolTable.cpp | 238 (level == ESSL1_BUILTINS && shaderVersion != 100)) // Skip version specific levels in find() 265 (level == ESSL1_BUILTINS && shaderVersion != 100)) // Skip version specific levels in findBuiltIn()
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D | SymbolTable.h | 229 ESSL1_BUILTINS, enumerator
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