Searched refs:EShMsgDebugInfo (Results 1 – 5 of 5) sorted by relevance
194 if ((controls & EShMsgDebugInfo) && shaderName != nullptr) {451 controls = static_cast<EShMessages>(controls | EShMsgDebugInfo);
236 EShMsgDebugInfo = (1 << 10), // save debug information enumerator
772 messages = static_cast<EShMessages>(messages | EShMsgDebugInfo); in GLSLtoSPV()
816 messages = (EShMessages)(messages | EShMsgDebugInfo); in SetMessageOptions()
880 if (messages & EShMsgDebugInfo) { in ProcessDeferred()