Searched refs:EVENT_SHOW_DIALOG_CHARACTER1 (Results 1 – 4 of 4) sorted by relevance
28 public static final int EVENT_SHOW_DIALOG_CHARACTER1 = 4; field in GameFlowEvent
60 int event = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER1; in update()
89 mDialogEvent = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER1; in reset()444 mDialogEvent = GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER1; in selectDialog()
635 case GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER1: in onGameFlowEvent()