Searched refs:EXPLOSION_SMALL (Results 1 – 1 of 1) sorted by relevance
107 EXPLOSION_SMALL(49), enumConstant500 case EXPLOSION_SMALL:5728 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.EXPLOSION_SMALL);5761 setStaticData(GameObjectType.EXPLOSION_SMALL, staticData);5782 addStaticData(GameObjectType.EXPLOSION_SMALL, object, sprite);