Searched refs:E_GL_EXT_frag_depth (Results 1 – 3 of 3) sorted by relevance
110 const char* const E_GL_EXT_frag_depth = "GL_EXT_frag_depth"; variable
157 extensionBehavior[E_GL_EXT_frag_depth] = EBhDisable; in initializeExtensionBehavior()
8365 symbolTable.setVariableExtensions("gl_FragDepthEXT", 1, &E_GL_EXT_frag_depth); in add2ndGenerationSamplingImaging()