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Searched refs:EnableAutoDepthStencil (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dswapchain9.c179 pParams->EnableAutoDepthStencil, in NineSwapChain9_Resize()
361 if (pParams->EnableAutoDepthStencil) { in NineSwapChain9_Resize()
Ddevice9.c113 if (This->nswapchains && This->swapchains[0]->params.EnableAutoDepthStencil) { in NineDevice9_SetDefaultState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1384 BOOL EnableAutoDepthStencil; member
/external/mesa3d/include/D3D9/
Dd3d9types.h1689 BOOL EnableAutoDepthStencil; member
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp1926 if(presentParameters->EnableAutoDepthStencil != FALSE) in Reset()
1937 …SetRenderState(D3DRS_ZENABLE, presentParameters->EnableAutoDepthStencil != FALSE ? D3DZB_TRUE : D3… in Reset()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp2354 if(presentParameters->EnableAutoDepthStencil != FALSE) in Reset()
2399 …SetRenderState(D3DRS_ZENABLE, presentParameters->EnableAutoDepthStencil != FALSE ? D3DZB_TRUE : D3… in Reset()