Searched refs:FADE_LINEAR (Results 1 – 2 of 2) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | FadeDrawableComponent.java | 24 public static final int FADE_LINEAR = 0; field in FadeDrawableComponent 53 mFunction = FADE_LINEAR; in reset() 101 if (mFunction == FADE_LINEAR) { in update()
|
D | GameObjectFactory.java | 5391 …f, 1.0f, 6.0f, FadeDrawableComponent.LOOP_TYPE_PING_PONG, FadeDrawableComponent.FADE_LINEAR, 0.0f); 6678 …e(1.0f, 0.0f, 0.5f, FadeDrawableComponent.LOOP_TYPE_NONE, FadeDrawableComponent.FADE_LINEAR, 0.0f);
|