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Searched refs:FixFlippedInputs (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp9533 auto FixFlippedInputs = [&V, &DL, &Mask, &DAG](int PinnedIdx, int DWord, in lowerV8I16GeneralSingleInputVectorShuffle() local
9565 FixFlippedInputs(BPinnedIdx, BDWord, BToBInputs); in lowerV8I16GeneralSingleInputVectorShuffle()
9569 FixFlippedInputs(APinnedIdx, ADWord, AToBInputs); in lowerV8I16GeneralSingleInputVectorShuffle()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp12007 auto FixFlippedInputs = [&V, &DL, &Mask, &DAG](int PinnedIdx, int DWord, in lowerV8I16GeneralSingleInputVectorShuffle() local
12037 FixFlippedInputs(BPinnedIdx, BDWord, BToBInputs); in lowerV8I16GeneralSingleInputVectorShuffle()
12041 FixFlippedInputs(APinnedIdx, ADWord, AToBInputs); in lowerV8I16GeneralSingleInputVectorShuffle()