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Searched refs:FixedToDepth (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/x11/
Dxm_tri.c73 const DEPTH_TYPE z = FixedToDepth(span.z); \
108 const DEPTH_TYPE z = FixedToDepth(span.z); \
143 const DEPTH_TYPE z = FixedToDepth(span.z); \
177 const DEPTH_TYPE z = FixedToDepth(span.z); \
208 const DEPTH_TYPE z = FixedToDepth(span.z); \
239 const DEPTH_TYPE z = FixedToDepth(span.z); \
271 const DEPTH_TYPE z = FixedToDepth(span.z); \
303 const DEPTH_TYPE z = FixedToDepth(span.z); \
334 const DEPTH_TYPE z = FixedToDepth(span.z); \
361 const DEPTH_TYPE z = FixedToDepth(span.z); \
[all …]
/external/mesa3d/src/mesa/swrast/
Ds_linetemp.h82 #define FixedToDepth(F) ((F) >> fixedToDepthShift) in NAME() macro
310 GLuint Z = FixedToDepth(span.z); in NAME()
350 GLuint Z = FixedToDepth(span.z); in NAME()
401 #undef FixedToDepth
Ds_tritemp.h138 #define FixedToDepth(F) ((F) >> fixedToDepthShift) in NAME() macro
932 #undef FixedToDepth
Ds_triangle.c210 const GLuint z = FixedToDepth(span.z); \
901 GLuint z = FixedToDepth(span.z); \
/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c265 const GLuint z = FixedToDepth(span.z); \
299 const GLuint z = FixedToDepth(span.z); \