/external/deqp/framework/referencerenderer/ |
D | rrShadingContext.hpp | 66 tcu::Vector<T, 4> readPointVarying (const FragmentPacket& packet, const FragmentShadingContext& con… in readPointVarying() 75 tcu::Vector<T, 4> readLineVarying (const FragmentPacket& packet, const FragmentShadingContext& cont… in readLineVarying() 82 tcu::Vector<T, 4> readTriangleVarying (const FragmentPacket& packet, const FragmentShadingContext& … in readTriangleVarying() 90 tcu::Vector<T, 4> readVarying (const FragmentPacket& packet, const FragmentShadingContext& context,… in readVarying() 130 inline void dFdxVarying (tcu::Vector<T, 4> outFragmentdFdx[4], const FragmentPacket& packet, const … in dFdxVarying() 144 inline void dFdyVarying (tcu::Vector<T, 4> outFragmentdFdy[4], const FragmentPacket& packet, const … in dFdyVarying()
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D | rrRasterizer.hpp | 136 …void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int … 139 …void rasterizeSingleSample (FragmentPacket* const fragmentPackets, float* const depthValues, c… 142 …void rasterizeMultiSample (FragmentPacket* const fragmentPackets, float* const depthValues, co… 187 …void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const i… 228 …void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const in…
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D | rrShaders.hpp | 130 …virtual void shadeFragments (FragmentPacket* packets, const int numPackets, const FragmentS… 227 void shadeFragments (FragmentPacket* packets, const int numPackets) const; 234 void FragmentShaderLoop<Shader>::shadeFragments (FragmentPacket* packets, const int numPackets) con… in shadeFragments()
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D | rrFragmentPacket.hpp | 50 struct FragmentPacket struct
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D | rrRasterizer.cpp | 536 void TriangleRasterizer::rasterizeSingleSample (FragmentPacket* const fragmentPackets, float* const… in rasterizeSingleSample() 624 FragmentPacket& packet = fragmentPackets[packetNdx]; in rasterizeSingleSample() 707 void TriangleRasterizer::rasterizeMultiSample (FragmentPacket* const fragmentPackets, float* const … in rasterizeMultiSample() 816 FragmentPacket& packet = fragmentPackets[packetNdx]; in rasterizeMultiSample() 850 void TriangleRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues… in rasterize() 929 void SingleSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const dep… in rasterize() 985 FragmentPacket& packet = fragmentPackets[packetNdx]; in rasterize() 1054 void MultiSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const dept… in rasterize() 1074 FragmentPacket* const nextFragmentPackets = fragmentPackets + numPacketsRasterized; in rasterize()
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D | rrRenderer.cpp | 46 std::vector<FragmentPacket> fragmentPackets; 1028 const FragmentPacket* fragmentPackets, in writeFragmentPackets() 1048 const FragmentPacket& packet = fragmentPackets[packetNdx]; in writeFragmentPackets() 1080 const FragmentPacket& packet = fragmentPackets[packetNdx]; in writeFragmentPackets() 1299 std::vector<FragmentPacket> fragmentPackets (maxFragmentPackets); in rasterize()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 64 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 79 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 98 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 127 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha… 149 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha… 171 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha… 190 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentS…
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D | es3fFboTestUtil.cpp | 121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() 207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() 371 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() 525 void TextureCubeShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr… in shadeFragments() 632 void Texture2DArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() 740 void Texture3DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() 837 void DepthGradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments()
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D | es3fDepthTests.cpp | 58 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha… 97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments()
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D | es3fPolygonOffsetTests.cpp | 212 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShading… 243 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() 247 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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D | es3fTextureUnitTests.cpp | 347 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 620 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() 628 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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D | es3fShaderBuiltinVarTests.cpp | 941 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() 945 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 139 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 145 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 180 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 186 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 68 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 98 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha…
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D | es31fGeometryShaderTests.cpp | 203 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadi… 235 void VertexExpanderShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() 302 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadi… 342 void VertexEmitterShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() 437 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Fragm… 487 void VertexVaryingShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() 787 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Fragment… 826 void OutputCountShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr… in shadeFragments() 921 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha… 961 void BuiltinVariableShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, cons… in shadeFragments() [all …]
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D | es31fFboTestUtil.cpp | 214 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() 385 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, con… in shadeFragments()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.hpp | 48 …virtual void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::…
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D | glsRandomShaderProgram.cpp | 248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() 271 const rr::FragmentPacket& packet = packets[packetOffset+packetNdx]; in shadeFragments()
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D | glsTextureBufferCase.cpp | 222 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() 226 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 257 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() 261 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 58 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha… 94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments()
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D | es2fTextureUnitTests.cpp | 251 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 464 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() 472 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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D | es2fPolygonOffsetTests.cpp | 209 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShading… 240 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() 244 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 240 …virtual void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F…
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInstancedTests.cpp | 196 void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 202 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 275 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() 279 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
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